Medal of Honor: Warfighter is an upcoming first-person shooter video game being developed by Danger Close Games and set to be published by Electronic Arts. It is a direct sequel to 2010's series reboot Medal of Honor (2010) and the 14th Medal of Honor installment in the series. The title was officially announced on February 23, 2012, and it will be released in October 2012.
Gameplay
The game will run on DICE's Frostbite 2 (the same engine that Battlefield 3 uses). Both single-player and multiplayer are going to use the latest version of Frostbite 2. It only supports Windows Vista/7 and DirectX 10/10.1/11.
Single-player
The single-player mode will continue to follow the story of Tier 1 operators. It probably will take place after 2002. The single-player will feature Afghanistan, and it is based on real stories of Tier 1 operators.
Multiplayer
Medal of Honor: Warfighter's multiplayer will not be developed by EA Digital Illusions CE who helped develop Medal of Honor (2010)'s multiplayer. Danger Close Games will develop its own multiplayer with DICE's Frostbite 2 engine.
Cooperative
There will be a co-op mode, that is separate from the single-player mode.
Synopsis
Plot
The game is the direct sequel to Medal of Honor and will continue the story from the previous game. Players will continue to control Tier 1 Operators through various scenerios, including rescuing hostages in Abu Sayyaf’s stronghold in the Philippines, and assaulting Al-Shabaab’s Pirate Town on the Somali Coast. It has been revealed that Tier 1 operator Preacher returns home to find his family torn apart from years of deployment.
Development
On February 18, 2011, Gregory Goodrich, the Executive Producer of Danger Close Games revealed that the company would be pursuing a sequel to the 2010 reboot in a letter on the official Medal of Honor website. On January 11, 2012, retailer GAME revealed that EA plans to release new entries in the Medal of Honor and Need for Speed series later that year, which was shown by EA during a confidential presentation. Several video game website outlets such as GameSpot and Kotaku disclosed an invitation to a March 6, 2012 public unveiling at the Game Developers Conference in San Francisco, indicating that a new installment in the Medal of Honor franchise would have its first public demonstration.
Wii U version
On June 7, 2011, during Nintendo's E3 2011 press conference, John Riccitiello of EA games expressed interest in Nintendo's upcoming system, the Wii U. The Austrian newspapers Der Standard has reported that Warfighter is scheduled for Wii U alongside Xbox 360, PlayStation 3, and PC releases, like many other known multi-platform Wii U games, most notably Assassin's Creed III.
Marketing
On October 25, 2011, an insert featuring promotional artwork was included with retail copies of Battlefield 3, featuring little more than a picture and a BBFC logo.[10] On February 23, 2012, Medal of Honor: Warfighter was officially unveiled, alongside promotional artwork. On March 7, 2012, the premiere trailer was released on YouTube. On April 13, 2012, Danger Close unveiled a second trailer featuring gameplay
Pre-orders of Warfighter will receive automatic upgrade to the Limited Edition of the game at no extra cost. The Limited Edition unlocks the U.S. Navy SEAL Tier 1 Sniper and the McMillan Tac-300 sniper rifle upon the game's launch, an unlock that would otherwise require about 40 hours of gameplay.
World of Warcraft: Mists of Pandaria
World of Warcraft: Mists of Pandaria is the fourth World of Warcraft expansion pack. It was announced on October 21, 2011 by Chris Metzen at BlizzCon 2011. On March 21, 2012 the expansion entered a closed beta test.
Overview
Mists of Pandaria will raise the existing level cap from level 85 to 90. It will introduce a new character class, the Monk, along with a new playable race, the Pandaren. The vanity pet system will be overhauled and will include a pet battle system. New PVE scenarios will be introduced, and Challenge Modes will be added for dungeons. The existing 41-point talent trees will be replaced by a new system of tiered talents that are awarded every 15 levels. Blizzard has stated that there are plans for nine new dungeons, three new raids, and four new battlegrounds.
Plot and setting
The game is set after the events of Deathwing and the Cataclysm. The major setting is the titular land of Pandaria, one of the continents of the world of Azeroth. Discovery of Pandaria is made after a naval battle between the Horde and the Alliance. It had previously been hidden by magic since The Sundering.[3][2]
Pandaria
Pandaria is a new continent located to the south of the Eastern Kingdoms and Kalimdor.[4] Several zones have been announced, including the Jade Forest, Valley of the Four Winds, Vale of Eternal Blossoms, Townlong Steppes, and the Kun-Lai Summit. The Jade Forest will be the first zone, and the entry point for the Alliance and Horde. It will feature lush rainforest and stone spires, and introduce the player to the Hozu and Jinyu races. It will contain the Temple of the Jade Serpent, one of the new dungeons, and introduce the Sha enemy. The Valley of the Four Winds will include Pandaren farm lands, with a coastal jungle. The Stormstout Brewery, another new dungeon, is located in the valley.
The Wandering Isle
The Wandering Isle is a roaming giant turtle where Pandaren player characters begin their adventure, which they leave after choosing a faction.
Creatures and enemies
Pandaria will play host to new races that the players will encounter. One is the Jinyu, a race that is similar to the Murlocs and Naga. There will be the Hozu, a monkey like race, and the Verming, who are related to Kobolds. The Mantids are an insectoid race with some of Pandaria's raids planned on them. Players will encounter the Mogu, who were the first to inhabit Pandaria, and the Sha, who are "the manifestation of negative energy on Pandaria".
Gameplay
Blizzard has announced that players will not be able to fly in Pandaria until they have reached the maximum level. There will be auction houses scattered across the five zones of Pandaria.
Monk class
Monks uses an energy source to power basic abilities like Jab. The basic Jab attack is used to generate a resource called "Chi", which are then used for more advanced attacks. The monk class was originally not going to utilize an auto-attack like the other classes, but as of the 2012 MoP Press Event, they have been given an auto-attack. The monk class has three specializations known as: Brewmaster (tanking), Windwalker (melee damage), and Mistweaver (healing). Some details of the healing specialization have included that it will heal through "proximity" based heals, by dropping statues that pulse healing as they perform attacks on the enemy target. Blizzard announced that choosing the healing specialization will give the monk a mana bar like other healers. Monks will wear the leather armor class. Every race except Goblin and Worgen can be a monk.
Pandaren race
The pandaren - a race of anthropomorphic giant pandas initially created by veteran Blizzard artist Samwise Didier - were introduced to the Warcraft canon in the bonus Horde campaign of Warcraft III: The Frozen Throne. Unlike previous races in World of Warcraft, which are tied to either the Horde or Alliance in-game factions, pandaren are faction-neutral for the early levels of the game. Until level 10, the pandaren player character is faction-less; at the end of their starting experience, the player chooses to align with either the Horde or the Alliance. The pandaren speak both the Pandaren language (though the factional language barrier will still remain between Horde and Alliance pandaren) and the main languages of their faction, which are Common (Alliance) and Orcish (Horde). (In an interview with Kat Hunter, Chris Metzen jokingly said the languages had not yet been chosen but Pig Latin was a strong candidate.) Pandarens can be Hunters, Monks, Mages, Priests, Rogues, Shamans, and Warriors.
New instances
At Blizzcon 2011 it was revealed that the new instances would include Temple of the Jade Serpent, Stormstout Brewery and Shando-Pan Monastery. It was later revealed that the 4 parts of Scarlet Monastery – Library, Graveyard, Armory and Cathedral – will be merged into two heroics in Mists of Pandaria. A heroic version of Scholomance was also announced. During the Mists of Pandaria press release, it was announced that there will be nine level 90 heroics for players as well as three raids with 14 raid bosses. All of the raids are going to have three difficulties (Heroic, Normal, and Looking for Raid).
Pet Battle System
Now players' vanity pets can fight against the pets of the other players for fun, or players can have their pets fight against the vanity pets in wild. If the wild pets are defeated, they can be captured and added to the pet collection. Also, vanity pets can learn tricks from pet trainer NPC.
Announcement and development
MMO-Champion reported the possibility of Mists of Pandaria being the new expansion title based on a trademark application by Blizzard submitted on July 28, 2011 and approved August 2, 2011 trademarking the title "Mists of Pandaria". Blizzard announced also that in this expansion that Garrosh Hellscream will become increasingly unstable and the two factions will ultimately team up to take him down.
Blizzcon 2011
On October 21, 2011 Chris Metzen announced Mists of Pandaria during the opening ceremonies.
Overview
Mists of Pandaria will raise the existing level cap from level 85 to 90. It will introduce a new character class, the Monk, along with a new playable race, the Pandaren. The vanity pet system will be overhauled and will include a pet battle system. New PVE scenarios will be introduced, and Challenge Modes will be added for dungeons. The existing 41-point talent trees will be replaced by a new system of tiered talents that are awarded every 15 levels. Blizzard has stated that there are plans for nine new dungeons, three new raids, and four new battlegrounds.
Plot and setting
The game is set after the events of Deathwing and the Cataclysm. The major setting is the titular land of Pandaria, one of the continents of the world of Azeroth. Discovery of Pandaria is made after a naval battle between the Horde and the Alliance. It had previously been hidden by magic since The Sundering.[3][2]
Pandaria
Pandaria is a new continent located to the south of the Eastern Kingdoms and Kalimdor.[4] Several zones have been announced, including the Jade Forest, Valley of the Four Winds, Vale of Eternal Blossoms, Townlong Steppes, and the Kun-Lai Summit. The Jade Forest will be the first zone, and the entry point for the Alliance and Horde. It will feature lush rainforest and stone spires, and introduce the player to the Hozu and Jinyu races. It will contain the Temple of the Jade Serpent, one of the new dungeons, and introduce the Sha enemy. The Valley of the Four Winds will include Pandaren farm lands, with a coastal jungle. The Stormstout Brewery, another new dungeon, is located in the valley.
The Wandering Isle
The Wandering Isle is a roaming giant turtle where Pandaren player characters begin their adventure, which they leave after choosing a faction.
Creatures and enemies
Pandaria will play host to new races that the players will encounter. One is the Jinyu, a race that is similar to the Murlocs and Naga. There will be the Hozu, a monkey like race, and the Verming, who are related to Kobolds. The Mantids are an insectoid race with some of Pandaria's raids planned on them. Players will encounter the Mogu, who were the first to inhabit Pandaria, and the Sha, who are "the manifestation of negative energy on Pandaria".
Gameplay
Blizzard has announced that players will not be able to fly in Pandaria until they have reached the maximum level. There will be auction houses scattered across the five zones of Pandaria.
Monk class
Monks uses an energy source to power basic abilities like Jab. The basic Jab attack is used to generate a resource called "Chi", which are then used for more advanced attacks. The monk class was originally not going to utilize an auto-attack like the other classes, but as of the 2012 MoP Press Event, they have been given an auto-attack. The monk class has three specializations known as: Brewmaster (tanking), Windwalker (melee damage), and Mistweaver (healing). Some details of the healing specialization have included that it will heal through "proximity" based heals, by dropping statues that pulse healing as they perform attacks on the enemy target. Blizzard announced that choosing the healing specialization will give the monk a mana bar like other healers. Monks will wear the leather armor class. Every race except Goblin and Worgen can be a monk.
Pandaren race
The pandaren - a race of anthropomorphic giant pandas initially created by veteran Blizzard artist Samwise Didier - were introduced to the Warcraft canon in the bonus Horde campaign of Warcraft III: The Frozen Throne. Unlike previous races in World of Warcraft, which are tied to either the Horde or Alliance in-game factions, pandaren are faction-neutral for the early levels of the game. Until level 10, the pandaren player character is faction-less; at the end of their starting experience, the player chooses to align with either the Horde or the Alliance. The pandaren speak both the Pandaren language (though the factional language barrier will still remain between Horde and Alliance pandaren) and the main languages of their faction, which are Common (Alliance) and Orcish (Horde). (In an interview with Kat Hunter, Chris Metzen jokingly said the languages had not yet been chosen but Pig Latin was a strong candidate.) Pandarens can be Hunters, Monks, Mages, Priests, Rogues, Shamans, and Warriors.
New instances
At Blizzcon 2011 it was revealed that the new instances would include Temple of the Jade Serpent, Stormstout Brewery and Shando-Pan Monastery. It was later revealed that the 4 parts of Scarlet Monastery – Library, Graveyard, Armory and Cathedral – will be merged into two heroics in Mists of Pandaria. A heroic version of Scholomance was also announced. During the Mists of Pandaria press release, it was announced that there will be nine level 90 heroics for players as well as three raids with 14 raid bosses. All of the raids are going to have three difficulties (Heroic, Normal, and Looking for Raid).
Pet Battle System
Now players' vanity pets can fight against the pets of the other players for fun, or players can have their pets fight against the vanity pets in wild. If the wild pets are defeated, they can be captured and added to the pet collection. Also, vanity pets can learn tricks from pet trainer NPC.
Announcement and development
MMO-Champion reported the possibility of Mists of Pandaria being the new expansion title based on a trademark application by Blizzard submitted on July 28, 2011 and approved August 2, 2011 trademarking the title "Mists of Pandaria". Blizzard announced also that in this expansion that Garrosh Hellscream will become increasingly unstable and the two factions will ultimately team up to take him down.
Blizzcon 2011
On October 21, 2011 Chris Metzen announced Mists of Pandaria during the opening ceremonies.
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